In 2011, some Rigs of Rods developers gathered and decided to improve upon the open-source software with a new product. BeamNG opened its website, beamng.com, on 8 May 2012 to deliver news of the game's development. On 28 May 2012, BeamNG released a YouTube video entitled "Revolutionary soft-body physics in CryEngine3" that featured the vehicle deformation technology. The video, according to Marketing and Communications manager Nataliia Dmytriievska, got over one million views overnight. Originally, BeamNG.drive was to be based on CryEngine 3, but its use in a driving game uncovered numerous bugs, leading development to be rolled over to Torque 3D.