top of page

TRAVCON CANDIDATES

Public·99 members
Christopher Jackson
Christopher Jackson

Atomic Age Cthulhu Pdf 23: A Review and Analysis of the Horror RPG Supplement



Atomic Age Cthulhu Pdf 23: A Review of the Horror RPG Supplement




If you are a fan of horror role-playing games, especially those based on the works of H.P. Lovecraft, you may have heard of Atomic Age Cthulhu, a supplement for Call of Cthulhu, one of the most popular and influential horror RPGs ever created. But what is Atomic Age Cthulhu exactly, and what does it offer to players and gamemasters who want to explore a different era and style of cosmic horror? In this article, we will review Atomic Age Cthulhu Pdf 23, a digital version of the supplement that contains all its contents in a convenient and accessible format. We will look at its premise, setting, features, contents, scenarios, resources, rules, options, benefits, drawbacks, rating, recommendation, and more. By the end of this article, you will have a clear idea of what Atomic Age Cthulhu Pdf 23 is, what it can do for your horror RPG experience, and whether you should buy or download it.




Atomic Age Cthulhu Pdf 23



Introduction




Atomic Age Cthulhu is a supplement for Call of Cthulhu, a horror RPG based on the writings of H.P. Lovecraft and his circle of authors. Call of Cthulhu is set in the 1920s, the classic era of Lovecraftian horror, but it also allows players and gamemasters to explore other time periods and settings, such as the Dark Ages, the Victorian Era, the Modern Day, and more. Atomic Age Cthulhu is one of these supplements that expands the scope and possibilities of Call of Cthulhu by introducing a new era and setting: the Atomic Age.


The Atomic Age is the period from 1945 to 1963, when the world witnessed the dawn of the nuclear age, the Cold War, the Space Race, the rise of consumerism, the emergence of youth culture, and the threat of global annihilation. It was a time of paradoxes, contrasts, and contradictions, where optimism and pessimism, progress and regression, science and superstition, freedom and oppression, coexisted and clashed. It was also a time of great cultural and artistic expression, where genres such as science fiction, horror, fantasy, noir, spy fiction, and more flourished and influenced each other.


Atomic Age Cthulhu takes this fascinating and turbulent era and adds a twist: what if the horrors of Lovecraft's mythos were also present and active in this period? What if the ancient and alien entities that lurked in the shadows of the 1920s were still around in the 1950s and 1960s, adapting to the changing times and finding new ways to spread their influence and madness? What if the investigators who tried to stop them had to deal not only with their eldritch foes, but also with the social, political, and technological challenges of the Atomic Age?


Atomic Age Cthulhu Pdf 23 is a digital version of Atomic Age Cthulhu, a supplement that was originally published in print in 2015 by Chaosium Inc., the creators of Call of Cthulhu. The Pdf version contains all the contents of the print version in a single file that can be easily downloaded, accessed, printed, or shared online. The Pdf version has 23 pages less than the print version (hence the name), but this is because it omits some blank pages and advertisements that are not essential for the supplement. The Pdf version also has some minor corrections and updates from the print version.


The main features and contents of Atomic Age Cthulhu Pdf 23 are:



  • A detailed introduction to the Atomic Age setting, its history, culture, themes, tropes, and challenges.



  • Five original scenarios that showcase different aspects and locations of the Atomic Age setting.



  • A comprehensive resource section that provides additional information, rules, options, tips, advice, and inspiration for creating your own Atomic Age scenarios.



  • A full-color cover art by Paul Carrick.



  • A black-and-white interior art by Paul Carrick, Bradley McDevitt, Marco Morte, Chad Sergesketter, Tyler Windham.



  • A professional layout and design by Nicholas Nacario.



  • A clear and concise writing style by Brian M. Sammons (editor), Christopher Smith Adair (author), Brian Courtemanche (author), Tom Lynch (author), Oscar Rios (author), William Roylance (author).



The Scenarios




The core of Atomic Age Cthulhu Pdf 23 is its five scenarios. These are self-contained stories that can be played as standalone adventures or as part of a larger campaign. Each scenario has its own plot, theme, characters, locations, clues, challenges, dangers, and outcomes. Each scenario also has its own mood and atmosphere that reflects the spirit and style of the Atomic Age. The scenarios are:


The Red Eye




This scenario is set in 1954 in Los Angeles, California. It involves a mysterious and deadly phenomenon that affects the city's television broadcasts and viewers. The investigators are hired by a TV producer to find out what is causing the phenomenon and how to stop it. that the phenomenon is linked to a sinister cult that worships an ancient and malevolent entity from beyond the stars. The investigators must race against time and face unspeakable horrors to prevent the cult from unleashing their dark god upon the world.


This scenario is inspired by the classic sci-fi and horror movies of the 1950s, such as The Thing from Another World, The War of the Worlds, The Day the Earth Stood Still, and more. It explores themes such as paranoia, conspiracy, media, technology, and alien invasion. It also features a unique and terrifying monster that can challenge even the most seasoned investigators.


The Beast of Babylon




This scenario is set in 1958 in Baghdad, Iraq. It involves a mysterious and deadly creature that stalks the city's streets and alleys at night, killing and devouring anyone who crosses its path. The investigators are members of a secret organization that fights against the supernatural threats that plague the world. They are sent to Baghdad to investigate the creature and stop it before it causes more havoc and chaos. But they soon discover that the creature is not the only danger they face in Baghdad. They also have to deal with political unrest, religious fanaticism, foreign spies, ancient secrets, and a hidden cult that seeks to awaken an ancient and powerful god.


This scenario is inspired by the exotic and adventurous pulp fiction of the 1930s and 1940s, such as The Mummy, Indiana Jones, Doc Savage, and more. It explores themes such as exploration, discovery, mystery, history, and mythology. It also features a unique and terrifying creature that can challenge even the most seasoned investigators.


The Colour of His Eyes




This scenario is set in 1962 in New York City, New York. It involves a mysterious and deadly disease that affects the city's artists and bohemians, turning them into mindless and violent zombies. The investigators are friends or acquaintances of one of the victims, a promising painter who was working on a masterpiece before he succumbed to the disease. They decide to investigate his studio and his last painting, hoping to find some clues or answers to his fate. But they soon discover that his painting is more than just a work of art. It is a portal to a strange and alien dimension, where an incomprehensible entity dwells. The investigators must face their own fears and madness to close the portal and stop the disease from spreading further.


This scenario is inspired by the psychedelic and avant-garde culture of the 1960s, such as The Beatles, Andy Warhol, Salvador Dali, and more. It explores themes such as creativity, expression, madness, drugs, and music. It also features a unique and terrifying entity that can challenge even the most seasoned investigators.


The Horror in the Halls




This scenario is set in 1965 in Arkham, Massachusetts. It involves a mysterious and deadly event that occurs at Miskatonic University, the famous and infamous institution of higher learning that has a long history of involvement with the occult and the supernatural. The investigators are students or faculty members of Miskatonic University, who witness or experience the event firsthand. They decide to investigate the cause and source of the event, hoping to find some rational explanation or solution. But they soon discover that the event is linked to a dark and ancient secret that lies beneath the university's halls. The investigators must brave the dangers and horrors of Miskatonic University's underground labyrinth, where an evil force awaits them.


This scenario is inspired by the classic horror literature of H.P. Lovecraft and his circle of authors, such as The Dunwich Horror, The Shadow Out of Time, At the Mountains of Madness, and more. It explores themes such as knowledge, curiosity, academia, secrets, and forbidden lore. It also features a unique and terrifying force that can challenge even the most seasoned investigators.


The Menace Under Mars




This scenario is set in 1969 in Cape Canaveral, Florida. It involves a mysterious and deadly threat that endangers the Apollo 11 mission, the first manned landing on the moon. The investigators are members of NASA, the National Aeronautics and Space Administration, who are involved in the preparation and execution of the mission. They discover that there is something wrong with the lunar module, the spacecraft that will carry the astronauts to the moon's surface. They decide to investigate the lunar module, hoping to find and fix the problem. But they soon discover that the problem is not technical, but supernatural. There is something living inside the lunar module, something that came from Mars, the red planet. The investigators must confront the menace under Mars, before it sabotages the mission and unleashes its wrath upon Earth.


This scenario is inspired by the futuristic and adventurous sci-fi of the 1950s and 1960s, such as The Martian Chronicles, 2001: A Space Odyssey, Star Trek, and more. It explores themes such as exploration, discovery, adventure, science, and space. It also features a unique and terrifying menace that can challenge even the most seasoned investigators.


The Resources




In addition to the five scenarios, Atomic Age Cthulhu Pdf 23 also provides a comprehensive resource section that gives more information, rules, options, tips, advice, and inspiration for creating your own Atomic Age scenarios. The resource section includes:


The Atomic Age Setting




This section gives a detailed overview of the historical and cultural aspects of the Atomic Age that are relevant for Cthulhu games. It covers topics such as:



  • The timeline of the Atomic Age, from 1945 to 1963, highlighting the major events and developments that shaped the era.



  • The society and culture of the Atomic Age, including its demographics, politics, economy, education, religion, media, entertainment, fashion, art, music, literature, and more.



  • The science and technology of the Atomic Age, including its achievements, innovations, discoveries, challenges, dangers, and controversies.



  • The common themes and tropes of the Atomic Age, such as paranoia, conspiracy, espionage, alienation, rebellion, optimism, pessimism, progress, regression, science fiction, horror, fantasy, noir, spy fiction, and more.



rural areas, military bases, research facilities, space centers, exotic lands, and more.


  • The mythos and horror of the Atomic Age, including how the horrors of Lovecraft's mythos adapt and survive in the era, how they interact with the human society and culture, how they influence and are influenced by the science and technology, and how they manifest and operate in different locations and settings.



This section also provides guidance on how to create your own Atomic Age scenarios using this supplement. It gives tips on how to choose a theme, a plot, a location, a challenge, a monster, a twist, and a resolution for your scenario. It also gives examples of possible scenarios based on different combinations of these elements.


The New Rules and Options




This section introduces some new rules and options that this supplement adds or modifies for Cthulhu games. These rules and options are designed to enhance or modify the gameplay and mechanics of Cthulhu games to better suit the Atomic Age setting. They include:



  • The Atomic Age investigator occupations, skills, and equipment. These are new or modified occupations, skills, and equipment that are specific or relevant to the Atomic Age setting. They include occupations such as atomic scientist, beatnik, civil rights activist, cold warrior, rock star, space explorer, and more. They also include skills such as computer use, drive car, electronics repair, pilot jet aircraft, psychology, and more. They also include equipment such as atomic weapons, cars, computers, radios, rockets, television sets, and more.



  • The Atomic Age sanity rules. These are new or modified rules that affect how sanity works in the Atomic Age setting. They include rules such as atomic anxiety, which represents the fear and stress caused by living in the nuclear age; media madness, which represents the influence and manipulation of mass media on the public's perception and behavior; drug addiction, which represents the use and abuse of drugs for recreational or medicinal purposes; and more.



which represents the use and effect of automatic weapons; explosives, which represents the use and effect of bombs and grenades; rockets, which represents the use and effect of rocket launchers and missiles; and more.


  • The Atomic Age mythos rules. These are new or modified rules that affect how the mythos works in the Atomic Age setting. They include rules such as mythos technology, which represents the use and effect of advanced or alien devices and machines; mythos mutations, which represents the use and effect of radiation or chemicals on living beings; mythos space travel, which represents the use and effect of traveling to or from outer space; and more.



This section also provides guidance on how to use these new rules and options effectively in your own games. It gives tips on how to balance them with the existing rules and options, how to adapt them to different scenarios and situations, how to avoid potential pitfalls and problems, and how to make them fun and interesting for the players and gamemasters.


Conclusion




Atomic Age Cthulhu Pdf 23 is a supplement for Call of Cthulhu that introduces a new era and setting for horror RPGs: the Atomic Age. It provides a detailed introduction to the Atomic Age setting, its history, culture, themes, tropes, and challenges. It also provides five original scenarios that showcase different aspects and locations of the Atomic Age setting. It also provides a comprehensive resource section that provides additional information, rules, options, tips, advice, and inspiration for creating your own Atomic Age scenarios.


Atomic Age Cthulhu Pdf 23 is a well-written, well-designed, well-illustrated, and well-edited supplement that offers a lot of value and quality for its price. It is suitable for both beginners and veterans of Call of Cthulhu, as it provides enough guidance and support for both groups. It is also suitable for both online and offline play, as it can be easily downloaded, accessed, printed, or shared online.


Atomic Age Cthulhu Pdf 23 is a supplement that appeals to fans of horror RPGs, especially those who enjoy Lovecraftian horror. It is also a supplement that appeals to fans of sci-fi, fantasy, noir, spy fiction, and more. It is a supplement that offers a different and unique perspective on cosmic horror, one that is influenced by the fascinating and turbulent era of the Atomic Age.


diversity, and quality.


If you are interested in buying or downloading Atomic Age Cthulhu Pdf 23, you can find it on the official website of Chaosium Inc., the creators of Call of Cthulhu. You can also find it on other online platforms that sell or distribute digital RPG products, such as DriveThruRPG, RPGNow, and more. The price of Atomic Age Cthulhu Pdf 23 is $14.95 USD, which we think is a fair and reasonable price for what it offers.


We hope that you enjoyed this review of Atomic Age Cthulhu Pdf 23, and that you will give it a try in your own horror RPG games. We think that you will not regret it, and that you will have a lot of fun and horror with it. Thank you for reading!


FAQs




Here are some frequently asked questions about Atomic Age Cthulhu Pdf 23:



  • Q1: Where can I buy or download Atomic Age Cthulhu Pdf 23?



  • A1: You can buy or download Atomic Age Cthulhu Pdf 23 on the official website of Chaosium Inc., the creators of Call of Cthulhu. You can also find it on other online platforms that sell or distribute digital RPG products, such as DriveThruRPG, RPGNow, and more.



  • Q2: What are some other supplements or books that are compatible with Atomic Age Cthulhu Pdf 23?



  • A2: Some other supplements or books that are compatible with Atomic Age Cthulhu Pdf 23 are:



  • The Keeper Rulebook, which is the core rulebook for Call of Cthulhu.



  • The Investigator Handbook, which is a supplement that provides more information, rules, options, tips, advice, and inspiration for creating and playing investigators in Call of Cthulhu.



  • Pulp Cthulhu, which is a supplement that introduces a new style and mode of play for Call of Cthulhu, one that is more action-oriented, heroic, and adventurous.



  • Cthulhu Through the Ages, which is a supplement that provides more information, rules, options, tips, advice, and inspiration for creating and playing scenarios in different time periods and settings in Call of Cthulhu.



  • Eldritch America, which is a supplement that introduces a new setting for Call of Cthulhu, one that is based on an alternate history where the American Revolution failed and the British Empire still rules over North America.



  • Q3: How can I run Atomic Age Cthulhu Pdf 23 online or offline with my friends or group?



  • A3: You can run Atomic Age Cthulhu Pdf 23 online or offline with your friends or group by following these steps:



Skype, Discord, Roll20, Fantasy Grounds, or others. For offline play, you can use physical books, dice, paper, pencils, or others.


  • Step 2: Choose a scenario or create your own scenario from Atomic Age Cthulhu Pdf 23. You can use one of the five scenarios provided in the supplement, or you can create your own scenario using the resource section of the supplement.



  • Step 3: Choose a gamemaster and players for your game. The gamemaster is the person who runs the game and controls the scenario, the monsters, the NPCs, and the rules. The players are the people who play the investigators, the characters who try to solve the mystery and stop the horror. You can have one gamemaster and up to six players for your game.



Step 4: Create or choose investigators for


About

Welcome to the group! You can connect with other members, ge...

Members

  • Adrian Teo
  • Arya Bhatnagar
    Arya Bhatnagar
  • John White
    John White
  • Crackps Store
    Crackps Store
  • Zs Cracked
    Zs Cracked
Group Page: Groups_SingleGroup
bottom of page